7–18 november 2012

Ghost in the Shell 2: Innocence is the sequel to the cyber punk anime from 1995, which proved a key influence on, among other films, the Matrix trilogy. It can be described as an animated film nair populated by existential robots.
The story takes place in an unknown Asian city, in the year of 2032. Earth is populated by dolls (pure robots), cyborgs (robots inhabited by a human spirit or ghost) and a few remaining humans. Cyborg detective Batou (from the prequel) is investigating the reasons to why a group of gynoids (sex dolls) are going berserk on their owners. Through a Bladerunner-esque enviroment Batou and his almost-human part-
ner Togusa move towards bloody encounters with the yakuza, corrupt gynoids and suicidal machines.
More than anything else, director Oshii strives to provide perspective on our concept of humanity. Using literary and philosopical references, he creates an existensial discussion working both through the film itself and through the characters' interactions. The gynoids are simply metaphors for those whom we treat with the least regard. Does the presence or the appearance of a soul make life more valuable? When technology moves faster than evolution, how will mankind define itself?
ERIK DANIELSSON
| Titel | Ghost in the Shell 2: Innocence |
| Regi | Mamoru Oshii |
| Land | |
| Prod. år | 2004 |
| Längd | 99 min |
| Festivalår | 2004 |
| Sektion | Spotlight |
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